

While playing around, I noticed a few quirks in the system. Not only does this act natively, but it even knew all my previously saved documents from gedit. It kept giving me errors and wouldn’t change preferences. I was using gedit in X11 through Darwin Ports. There is a new dmgincluding help, translations, better integration (proxy icon, closing/quitting) and most of the plugins in gedit-plugins.
Install gedit on mac Patch#
Other than that I had some issues with python modules installing in the wrong place, and I had to patch ige-mac-integration in some places to get a bit nicer menu integration (especially accelerators). In the end I patched it to replace the compile time prefix with a prefix set as an environment variable.
Install gedit on mac install#
Unfortunately, gconf has hardcoded install paths, and since we want to put everything in a single bundle, this was causing some problems. We decided that it would be simpler for now not to involve dbus, so we went with gconf 2.22. I was pretty impressed by how well OS X is supported by gtk+ and friends already, but I did hit some snags on the way. That also means that the full thing is about 100 MB :(

We include everything that we need in there, so it should be entirely standalone. Not any more though! I finally sat down to make it into an actual OS X App Bundle (using the excellent ige-mac-bundler). That is, I was the only one who could use it. Although we did the initial port some time ago, it was more a proof-of-concept than actually something usable. Today I ‘finished’ my earlier porting of gedit to OS X. My first ever blog post on gnome blogs, and about time.
